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Search found 442 matches |
Author | Message |
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Topic: FFG ship stat conversion | |
Mojomoe Replies: 34 Views: 34071 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Aug 20, 2018 2:05 pm Subject: FFG ship stat conversion |
I'll add that the Reddit thread (after some thrashing) managed to post teh tables cleanly and makes for an easier read if you're referencing them! | |
Topic: FFG ship stat conversion | |
Mojomoe Replies: 34 Views: 34071 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Aug 20, 2018 2:03 pm Subject: FFG ship stat conversion |
Okey dokey! This is copypasta'd from my Reddit post in the FFG forum, which you can find here. Please take a look and let me know if there are any comments or suggestions on these formulas!
Here' ... |
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Topic: FFG ship stat conversion | |
Mojomoe Replies: 34 Views: 34071 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sun Aug 19, 2018 11:54 am Subject: FFG ship stat conversion |
Heya folks -
One of the things I’ve been working on for a while for my own entertainment is a method of converting FFG’s ship stats to D6, mostly because it seemed like the systems were too dif ... |
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Topic: Let's talk Star Destroyers! | |
Mojomoe Replies: 561 Views: 472790 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Tue Jul 31, 2018 6:34 pm Subject: Let's talk Star Destroyers! |
How do people feel about detention being between the hangar and engineering?
Starfall puts Detention in the neck of the Victory-II, but Rebels seemed to indicate that it was a short jaunt from the ... |
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Topic: Let's talk Star Destroyers! | |
Mojomoe Replies: 561 Views: 472790 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Tue Jul 31, 2018 4:28 pm Subject: Let's talk Star Destroyers! |
Thanks!
I'm excited to have gotten this far. For many GMs, this would be more than enough to run a game with, combined with some rudimentary map skills and the ability to draw important locations a ... |
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Topic: Let's talk Star Destroyers! | |
Mojomoe Replies: 561 Views: 472790 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Thu Jul 26, 2018 6:35 pm Subject: Let's talk Star Destroyers! |
Thanks, Whill! YOU HAVE NO IDEA.
I'm actually running my first SW D6 game this weekend after an 8 month hiatus (my littlest one is 6 mos old) and I'm terrified that I've forgotten how to GM! |
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Topic: Let's talk Star Destroyers! | |
Mojomoe Replies: 561 Views: 472790 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Thu Jul 26, 2018 1:26 pm Subject: Let's talk Star Destroyers! |
Howdy!
It's been awhile! Since I started this thread, I've had two kids and changed jobs twice. Wow, has it been that long? I'm back now with a big breakthrough! I don't have the individual r ... |
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Topic: Force symbols? | |
Mojomoe Replies: 4 Views: 16367 |
Forum: Artwork Posted: Wed Jul 06, 2016 11:56 am Subject: Force symbols? |
Here are the symbols I'm using:
https://www.dropbox.com/s/cbkvam8c31kve6d/csa.jpg?dl=0 |
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Topic: Force symbols? | |
Mojomoe Replies: 4 Views: 16367 |
Forum: Artwork Posted: Tue Jul 05, 2016 4:48 pm Subject: Force symbols? |
I made some for character cards a while back that I felt were pretty readable. Lemme see if I can dig em up | |
Topic: Skywalker Loop? | |
Mojomoe Replies: 18 Views: 23887 |
Forum: Official Rules Posted: Tue Jun 28, 2016 10:07 am Subject: Skywalker Loop? |
The more I think about it, the more I like the idea of a mechanic for intimidation or showboating. How would people handle that?
For example, let's say your wingman was being pursued by an enemy fi ... |
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Topic: Skywalker Loop? | |
Mojomoe Replies: 18 Views: 23887 |
Forum: Official Rules Posted: Mon Jun 27, 2016 2:59 pm Subject: Skywalker Loop? |
I would agree with it being a worthwhile endeavor to pursue more interesting starfighter maneuvers, if for no other reason than it helps players visualize their ship movements and perhaps develop sign ... | |
Topic: Skywalker Loop? | |
Mojomoe Replies: 18 Views: 23887 |
Forum: Official Rules Posted: Sun Jun 26, 2016 10:27 am Subject: Skywalker Loop? |
Ok, I've done further research and some Nth-level rereading of the SAGA material.
Looks like a Skywaker Loop is mostly situational, and less about the actual aerobatic maneuver. It's actually a sna ... |
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Topic: Skywalker Loop? | |
Mojomoe Replies: 18 Views: 23887 |
Forum: Official Rules Posted: Sun Jun 26, 2016 10:04 am Subject: Skywalker Loop? |
Really?
I was reading about that recently, Pugachev's Cobra seems more about stalling (thus removing velocity) and checking your six, but you maintain your vector. The vague descriptor of the Skyw ... |
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Topic: Skywalker Loop? | |
Mojomoe Replies: 18 Views: 23887 |
Forum: Official Rules Posted: Sat Jun 25, 2016 3:14 pm Subject: Skywalker Loop? |
Out of curiosity, where is the Bootleg Turn listed in the RAW? | |
Topic: Skywalker Loop? | |
Mojomoe Replies: 18 Views: 23887 |
Forum: Official Rules Posted: Fri Jun 24, 2016 10:35 am Subject: Skywalker Loop? |
Heya folks.
I'm looking heavily into starfighter combat maneuvers for my gaming groups which has been playing a lot of X-Wing lately, and trying to adapt the various maneuvers to D6 better. The ... |
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