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  Topic: Tactical nuke stats
Mamatried

Replies: 17
Views: 1587

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Apr 03, 2025 7:57 am   Subject: Tactical nuke stats
As a navy guy i can tell you, the EMP fall out is some of the most damaging stuff of it, away from the regular blast zone.


i know I know, I was thinking the EMPs had more relevance in the game s ...
  Topic: Tactical nuke stats
Mamatried

Replies: 17
Views: 1587

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Apr 02, 2025 12:39 pm   Subject: Re: Tactical nuke stats
Do they exist anywhere?

I don’t think a larger nuke does more damage but the blast radius is probably larger.
Are you looking to use nukes in space or on a planet?

I belive it is space, but ...
  Topic: Mandalorian e-web generator explosion
Mamatried

Replies: 6
Views: 1044

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Mar 25, 2025 7:53 am   Subject: Mandalorian e-web generator explosion
On a related note, should the operator be able to deliberately overload the generator to keep it out of enemy hands if the crew is forced to retreat? If so, what would be the action / Difficulty? How ...
  Topic: Archive of old D6 fan material
Mamatried

Replies: 45
Views: 68362

PostForum: Tools   Posted: Sun Mar 23, 2025 8:20 am   Subject: Archive of old D6 fan material
So they're fan works. Not official stats from WEG, right?


I am sure they are fan write ups. I could be wrong but this is what I belive
  Topic: How many cubic meters for each 'ton' of cargo space?
Mamatried

Replies: 18
Views: 9014

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Mar 09, 2025 11:09 am   Subject: How many cubic meters for each 'ton' of cargo space?
The average Load on a ship like the A-24 Sleuth would be 10 one-meter cubes at 200 kg each for a total of 2,000 kg or 2 metric tons. Most loads are air, because of voids and packing materials. A a ski ...
  Topic: How many cubic meters for each 'ton' of cargo space?
Mamatried

Replies: 18
Views: 9014

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Mar 09, 2025 7:15 am   Subject: How many cubic meters for each 'ton' of cargo space?
I see this more as a space than a weight issue.

I have taken the A-24 Sleuth as the example here.
The ship is listed with 2 Metric ton capacity.

If we say that a cargo crate is 1m3 then the shi ...
  Topic: Theory: Imperial Military trained for droids not bioligicals
Mamatried

Replies: 0
Views: 2853

PostForum: General Star Wars   Posted: Sat Mar 01, 2025 11:13 am   Subject: Theory: Imperial Military trained for droids not bioligicals
in short, the Imperial Military as portrayed was "simply" a Rise in military numbers and material, not a change of actual doctrine outside "details"

The main body of the Milit ...
  Topic: Imperial Remnants
Mamatried

Replies: 1
Views: 13390

PostForum: General Star Wars   Posted: Tue Feb 11, 2025 7:22 pm   Subject: Imperial Remnants
if we go into Canon we see that the empire did indeed fracture following the battle of Endor and the death of both Palaptine and Vader.

We know that Gallius Rax took commad of a large faction of th ...
  Topic: Interpreting starship weapons' "crew" stats
Mamatried

Replies: 4
Views: 1810

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Feb 11, 2025 5:43 pm   Subject: Re: Interpreting starship weapons' "crew" stats
Hi, folks. Would someone kindly enlighten me as to how to interpret the following "crew" stats for the Nebulon-B frigate's weapons (taken from the RASB):

12 Turbolaser Batteries
Crew: 1 ...
  Topic: Concussion Missiles - What a Mess
Mamatried

Replies: 33
Views: 7545

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Feb 11, 2025 4:56 pm   Subject: Concussion Missiles - What a Mess
I see concussion missiles as more 'tracking once fired' to their targets, than proton torps...

me too. I compare this to our world missle vs torpedo, seeing both have tracking capabilites, but to ...
  Topic: Royal Guard helments ( red guards) are combat ineffecive
Mamatried

Replies: 2
Views: 1627

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Feb 11, 2025 3:30 pm   Subject: Royal Guard helments ( red guards) are combat ineffecive
I am not going into the prequal "praetorian" in any way than making examples in the design where the "praetorians" will have a to me superior design in the context i am trying to g ...
  Topic: Concussion Missiles - What a Mess
Mamatried

Replies: 33
Views: 7545

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Feb 11, 2025 2:56 pm   Subject: Concussion Missiles - What a Mess
What if each D of the launchers gunnery becomes a +1 added to the ordinances role. So for example if your missile is 6D and the launcher had 3D gunnery then the combned roll is 6D+3. This lets the l ...
  Topic: Concussion Missiles - What a Mess
Mamatried

Replies: 33
Views: 7545

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Feb 11, 2025 11:46 am   Subject: Concussion Missiles - What a Mess
Maybe we could use the "fire control" stats form the launchers here to find this difference?

How about you launch a torpedo, using starship gunnery+firecontrol and then the torpedo is la ...
  Topic: Clones with normal aging (theory)
Mamatried

Replies: 3
Views: 1825

PostForum: General Star Wars   Posted: Tue Feb 11, 2025 10:13 am   Subject: Clones with normal aging (theory)
In both canons, the primary purpose of the Kaminoan-made clone army was the decimate the Jedi Order. I don't see there being a lot of vagueness in Palpatine's designs for how long the war would go on. ...
  Topic: Concussion Missiles - What a Mess
Mamatried

Replies: 33
Views: 7545

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Feb 11, 2025 9:08 am   Subject: Concussion Missiles - What a Mess
Just so we are literally on the same page, I am sharing the chart highlighted and only the chart for this discussion.


Well... Wow, I find the GM interpretations almost as interesting as the numb ...
 
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