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Search found 25 matches |
Author | Message |
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Topic: Sci-Fi Archery | |
Law Replies: 58 Views: 46482 |
Forum: House Rules Posted: Wed Jan 09, 2013 2:14 pm Subject: Sci-Fi Archery |
Range: 5-25/70/300* * cannot be used effectively at ranges closer than 5 metres It would be more accurate to apply a penalty to fire at point-blank range, since it's just more difficult, not imp ... |
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Topic: Alternate Force Point Rules | |
Law Replies: 87 Views: 54091 |
Forum: House Rules Posted: Mon Jan 07, 2013 11:34 pm Subject: Alternate Force Point Rules |
I had been allowing a FP to affect only a single roll in my campaign, not wanting it to get out of hand and (specifically) ruin climactic fights or set pieces. I think that it has cheapened the FP so ... | |
Topic: Practical Application for Disturbances in the Force | |
Law Replies: 121 Views: 93855 |
Forum: House Rules Posted: Sun Jul 24, 2011 12:38 am Subject: Practical Application for Disturbances in the Force |
It also makes me think it would be funny to have an Indiana Jones like archeologist in Star Wars who just happened to look a lot like Han Solo without actually being at all related. Characters that me ... | |
Topic: Knockdown Penalties | |
Law Replies: 19 Views: 16202 |
Forum: House Rules Posted: Mon Jul 18, 2011 10:12 pm Subject: Knockdown Penalties |
As to the Kip-up, there is a reb spec force martial art maneuver for that.. so i would not give it as standard otherwise you lessen the martial art spec maneuver.
That's one of the few I dont have ... |
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Topic: flash paks and lightsabers | |
Law Replies: 5 Views: 7006 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Jul 18, 2011 8:36 pm Subject: flash paks and lightsabers |
Great, I've got some good thoughts to go off of. Thanks guys. | |
Topic: Characters from the Films | |
Law Replies: 40 Views: 39217 |
Forum: Adventures and Campaigns Posted: Mon Jul 18, 2011 10:32 am Subject: Characters from the Films |
Our first Star Wars campaign back in the early 90's with my first group, the gm had us smuggling some weapons for the rebellion. We hit some TIE trouble and when it didn't look like we were gonna mak ... | |
Topic: Looking for something new... | |
Law Replies: 34 Views: 32633 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Jul 18, 2011 9:29 am Subject: Looking for something new... |
Ebon Hawk concept (what we use):
http://www.giantbomb.com/the-ebon-hawk/93-490/all-images/52-304984/ebonhawkart/51-452684/ Ebon Hawk actual: http://reignguild.net/gallery/?level=picture&i ... |
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Topic: Looking for something new... | |
Law Replies: 34 Views: 32633 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Jul 18, 2011 7:46 am Subject: Looking for something new... |
I put our smuggler in a variationmof the dynamic class freightrt (Ebon Hawk). I found a cool concept sketch for it for kotor. I used tha game's deck plans except where the sketch diverges from the a ... | |
Topic: Knockdown Penalties | |
Law Replies: 19 Views: 16202 |
Forum: House Rules Posted: Mon Jul 18, 2011 1:23 am Subject: Knockdown Penalties |
I don't see a reason why a supine character couldn't roll and become prone as a free action.
I think range is a factor. At Point Blank range, the shooter is basically standing over you shooting do ... |
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Topic: Campaign Idea: Jedi Academy | |
Law Replies: 12 Views: 11617 |
Forum: Gamemasters Posted: Mon Jul 18, 2011 1:15 am Subject: Campaign Idea: Jedi Academy |
I'm running our group through a dark times campaign with 3 minor jedi. None started with force skills (though we were initially using saga) and I basically justified the odds of them coming together ... | |
Topic: flash paks and lightsabers | |
Law Replies: 5 Views: 7006 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Jul 18, 2011 12:50 am Subject: flash paks and lightsabers |
Does anyone know if any of the supplement books have rules for flash paks and temporary blindness?
I am designing a dark jedi to go up against the group and I was thinking it would be a wicked litt ... |
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Topic: Knockdown Penalties | |
Law Replies: 19 Views: 16202 |
Forum: House Rules Posted: Mon Jul 18, 2011 12:13 am Subject: Knockdown Penalties |
Most rules I've seen (in various rpgs) for prone characters, which would specifically mean on the belly, have given a bonus against attacks at range, usually equal to about 1/4 cover, and a penalty to ... | |
Topic: Feats/Talents to Advantages | |
Law Replies: 4 Views: 5398 |
Forum: House Rules Posted: Mon Jul 18, 2011 12:04 am Subject: Feats/Talents to Advantages |
I'm not saying you need to just give the advantages to your players without using a balancing disadvantage. If you want to adopt any of them for your own campaign you could easily just let them buy t ... | |
Topic: MAPs and Fire Arcs | |
Law Replies: 10 Views: 7909 |
Forum: Official Rules Posted: Sun Jul 17, 2011 11:28 pm Subject: MAPs and Fire Arcs |
I think the idea makes sense from a simulationist perspective. You should probably consider though that if it is harder to fire on opponent's in the front and left or right fire arcs, it will be even ... | |
Topic: Where are you from....originally? | |
Law Replies: 36 Views: 24073 |
Forum: Gamemasters Posted: Sun Jul 17, 2011 8:44 pm Subject: Where are you from....originally? |
I havent really used any for species in general but in our ad&d game Elminster somehow came out like Sean Connery. In Star Wars, the ancient Jedi master Phineas Wolf, who shares many of the Elmin ... | |
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