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Search found 9 matches |
Author | Message |
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Topic: Swedish Star Wars Roleplaying game.... | |
Krystoffer Replies: 17 Views: 20033 |
Forum: General Star Wars Posted: Fri Nov 27, 2015 7:23 am Subject: Swedish Star Wars Roleplaying game.... |
I got all SW products that ever were released in swedish.
Does this link work? (missing from the pic is the Shantipole adventure and the campaign pack) https://scontent-arn2-1.xx.fbcdn.net/hphot ... |
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Topic: Communications | |
Krystoffer Replies: 3 Views: 6269 |
Forum: Gamemasters Posted: Tue Nov 24, 2015 3:56 am Subject: Communications |
Thanks Zarn
Your suggestion seems like a practicable way of handling it. Gonna go with this |
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Topic: Communications | |
Krystoffer Replies: 3 Views: 6269 |
Forum: Gamemasters Posted: Mon Nov 23, 2015 9:13 am Subject: Communications |
I was wondering about SW "telecommunications"
More specifically, how do two ships that encounter each other establish radio contact? I guess we could assume that there are general channel ... |
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Topic: when players get too creative... | |
Krystoffer Replies: 22 Views: 23732 |
Forum: Gamemasters Posted: Fri Nov 20, 2015 2:17 am Subject: when players get too creative... |
Thanks all for the responses! They have been very helpful | |
Topic: original "Introduce Yourself" thread | |
Krystoffer Replies: 946 Views: 650512 |
Forum: The Rancor Pit Users/Forums Info Posted: Wed Nov 18, 2015 8:25 am Subject: original "Introduce Yourself" thread |
Very cool. If I may ask, how old is your son? I've gotten my two little ones involved with a very much simplified version of the rules. They've been playing for a few years, but they're 9 and 10 no ... | |
Topic: original "Introduce Yourself" thread | |
Krystoffer Replies: 946 Views: 650512 |
Forum: The Rancor Pit Users/Forums Info Posted: Wed Nov 18, 2015 3:28 am Subject: original "Introduce Yourself" thread |
Hello
We used to play SW in the end of the 80's/beginning of the 90's. However, too afraid to be labelled as nerdy, we abandoned them. I just turned 40, and a few months ago I just happened ... |
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Topic: when players get too creative... | |
Krystoffer Replies: 22 Views: 23732 |
Forum: Gamemasters Posted: Wed Nov 18, 2015 3:07 am Subject: Re: when players get too creative... |
Hi, first post here
Hi! Welcome to the Pit! Thanks! And thanks all for the feedback. |
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Topic: when players get too creative... | |
Krystoffer Replies: 22 Views: 23732 |
Forum: Gamemasters Posted: Tue Nov 17, 2015 2:31 am Subject: when players get too creative... |
Thanks all for the feedback
And I wholly agree, the point is to have fun and not get bogged down in details. The question "is there something specific you are thinking about" and then ... |
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Topic: when players get too creative... | |
Krystoffer Replies: 22 Views: 23732 |
Forum: Gamemasters Posted: Mon Nov 16, 2015 9:32 am Subject: when players get too creative... |
Hi, first post here
I was wondering how you handle situations where players just get too inventive. For example, assume they use their business skill in order to check what their character know ... |
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