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  Topic: Fallon Kell's Starship Construction System
Krapou

Replies: 7
Views: 11815

PostForum: Tools   Posted: Wed Oct 05, 2011 4:08 pm   Subject: Fallon Kell's Starship Construction System
I also like the idea ! Nicely done ! 8)

As I might use your system for my games, I'd also like to know if you 'rebuilt' existing starship design to check if the final prices matched 'canon' values ...
  Topic: Crew of a small capital freighter?
Krapou

Replies: 12
Views: 14457

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Sep 07, 2011 10:27 am   Subject: Re: Crew of a small capital freighter?
Do you mind if I post what I'm working on to get input from everyone else here? I will of course give you full credit. (Something along the lines of "Modified by Fallon Kell from a system by Krap ...
  Topic: Crew of a small capital freighter?
Krapou

Replies: 12
Views: 14457

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Sep 06, 2011 3:54 am   Subject: Re: Crew of a small capital freighter?
Under Krapou's system, A 500 foot (155 m) long vessel requires between 250 and 3500 crewmen, while a real life sea freighter of similar length might require only 20. Are the crew requirements of a fre ...
  Topic: Starship Movement and Combat
Krapou

Replies: 9
Views: 8244

PostForum: Official Rules   Posted: Tue Aug 16, 2011 1:01 pm   Subject: Starship Movement and Combat
What version of the D6 rules are you using ? In the 2nd edition R&E, I don't recall the effect of ionized controls other than lowering manoeuvrability or completely shutting down the ship for a fe ...
  Topic: Astrogation Maps
Krapou

Replies: 62
Views: 58867

PostForum: Gamemasters   Posted: Thu Jul 21, 2011 11:41 am   Subject: Astrogation Maps
By the way, some maps and information of the Essential Atlas are available to download :
http://www.starwars.com/atlas/index.html
(this atlas is awesome, and since wookieepedia used its map coordina ...
  Topic: Hello i have a little question!
Krapou

Replies: 15
Views: 15454

PostForum: Official Rules   Posted: Thu Jul 21, 2011 11:33 am   Subject: Re: Hello i have a little question!
Yes, that is indeed what the rules say.


In fact, according to the rules, the character uses his/her full strength to resist damage, even if wounded :

A character always rolls his or her full ...
  Topic: yet another lightsaber variant
Krapou

Replies: 139
Views: 101796

PostForum: House Rules   Posted: Sun Jun 26, 2011 4:53 pm   Subject: Re: yet another lightsaber variant
Thoughts? Comments?
I like it !

IMHO, the only thing missing (when compared to the movies) is the opportunity to land a kick or punch sometimes (for example after a successful series of blows).
...
  Topic: Fan Made Sourcebooks [discussion]
Krapou

Replies: 687
Views: 1440792

PostForum: Tools   Posted: Sat Jun 11, 2011 4:10 pm   Subject: Fan Made Sourcebooks [discussion]
You're welcome ! Smile
  Topic: Fan Made Sourcebooks [discussion]
Krapou

Replies: 687
Views: 1440792

PostForum: Tools   Posted: Sat Jun 11, 2011 4:49 am   Subject: Fan Made Sourcebooks [discussion]
Here's where the problem comes in. The page number suddenly seems to reset for some reason. Here's the result

Page 28 - two columns - Page 28 in the footer
Page 29 - three columns - Page 1 in th ...
  Topic: Scale vs. Blast Radius
Krapou

Replies: 25
Views: 19803

PostForum: House Rules   Posted: Thu Jun 09, 2011 9:09 am   Subject: Scale vs. Blast Radius
I like his idea, but what do you think would be a good range increment for a weapon designed to leave a blast radius, like a pro torp or a missile?

Usually, for such weapons, our GM has some pre-se ...
  Topic: Scale vs. Blast Radius
Krapou

Replies: 25
Views: 19803

PostForum: House Rules   Posted: Wed Jun 08, 2011 4:42 am   Subject: Re: Scale vs. Blast Radius
Say, for whatever reason, your character is being shot at by a Starfighter-Scale laser cannon. With current scale rules, there is a pretty good chance that the character can dodge the shot. However, ...
  Topic: Guide to ship building
Krapou

Replies: 11
Views: 11989

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Jan 27, 2011 10:27 am   Subject: Guide to ship building
Hi ! (back from the dead !)

If you're still looking around fo pricing correctly the engines, you could look there :
http://krapz.free.fr/data/Starships_Pricing.pdf

With this system, I get a pr ...
  Topic: Starship Pricing Sheets
Krapou

Replies: 14
Views: 17384

PostForum: Tools   Posted: Sun Feb 03, 2008 4:42 am   Subject: Starship Pricing Sheets
It's been a long time I didn't post on the Rancor Pit's forums but my website is still online Wink
So you can find this file and some others just there : http://krapz.free.fr/

enjoy ! Smile
  Topic: D6 Starship Generator
Krapou

Replies: 7
Views: 18370

PostForum: Tools   Posted: Sun Feb 03, 2008 4:37 am   Subject: D6 Starship Generator
For the p&p Star Wars version, you could find it there :
http://krapz.free.fr/data/Starships_Pricing.pdf

The final pricing is reletively close of 'official' SW pricing AFAIK Wink
  Topic: Force Pikes..
Krapou

Replies: 5
Views: 10785

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Tue Mar 20, 2007 1:31 pm   Subject: Force Pikes..
and have also been 'noted' as being able to be used to fight jediWhere does this info comes from ? this could help to find answers Wink

I just remember force pikes being described in the Imperial Sou ...
 
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