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Search found 30 matches |
Author | Message |
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Topic: Latest edition of my Character Generator | |
Gigobyte Replies: 2 Views: 4844 |
Forum: Tools Posted: Mon Jul 14, 2014 9:31 pm Subject: Latest edition of my Character Generator |
It has been some time since I have been on this site, and I have had several changed since it was first created and put on the web.
https://onedrive.live.com/redir?resid=B0A9BF3759114866!196&au ... |
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Topic: Nuclear Warheads | |
Gigobyte Replies: 9 Views: 13158 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Thu Mar 16, 2006 11:02 am Subject: Nuclear Warheads |
I am pretty sure you don't need to have stats for this kind of thing, as players should never have one and you as the storyteller should be describing the carnage anyway... | |
Topic: Nuclear Warheads | |
Gigobyte Replies: 9 Views: 13158 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Wed Mar 15, 2006 4:20 pm Subject: Nuclear Warheads |
100 megaton nuclear weapon
Ranges PoI (Point of Impact) to 7.5km / 12.5km / 33km / 75km Damage Ionizing / Near-total fatalities / widespread distruction / 3rd degree burns D6 rules Ranges PoI ( ... |
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Topic: Character Sheets | |
Gigobyte Replies: 63 Views: 58092 |
Forum: Tools Posted: Tue Mar 08, 2005 4:03 pm Subject: Character Sheets |
Akari that is my character sheet check out the rest of the stuff that I made here at this website.
http://holonet.swrpgnetwork.com/showthread.php?s=&threadid=16629 there is a whole lotta hel ... |
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Topic: I'm an official Demo Guy!!! | |
Gigobyte Replies: 4 Views: 6040 |
Forum: Adventures and Campaigns Posted: Fri Feb 25, 2005 10:41 am Subject: I'm an official Demo Guy!!! |
Sounds nice, wish I could play it. It could be adapted to star Wars real easy too. | |
Topic: Mini Games | |
Gigobyte Replies: 2 Views: 5988 |
Forum: House Rules Posted: Sat Jan 29, 2005 6:04 pm Subject: Mini Games |
For those of us (me ), who don't know your website, could we (I) get the link? | |
Topic: Starfighter Modification rules | |
Gigobyte Replies: 22 Views: 21278 |
Forum: Official Rules Posted: Fri Jan 07, 2005 12:09 pm Subject: Starfighter Modification rules |
If your GM alows it ask to jury-rig the wings and fins to make it more maneuverable, the rules for jury rigging are different then uprading and are in the Rebel Op. Guide.
The increments are only i ... |
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Topic: Starfighter Modification rules | |
Gigobyte Replies: 22 Views: 21278 |
Forum: Official Rules Posted: Wed Jan 05, 2005 12:13 pm Subject: Starfighter Modification rules |
I wouldn't see why it wont work with starfighters, with some minor tweaking, because some modifications use up cargo space and alot of starfighters don't have the required space for them... | |
Topic: Charts for D6 GMs | |
Gigobyte Replies: 9 Views: 12791 |
Forum: Tools Posted: Fri Dec 17, 2004 2:59 pm Subject: Charts for D6 GMs |
dont forget to check it out again, new stuff added, and I would like to hear feedback, the people over at that forum, don't haveanything to say about it, and it is a little sad, with all the time I sp ... | |
Topic: Charts for D6 GMs | |
Gigobyte Replies: 9 Views: 12791 |
Forum: Tools Posted: Sun Dec 05, 2004 1:38 pm Subject: Charts for D6 GMs |
check it out again, an astrogation chart from "the Astrogation Site" that was unfinished, Is finnished and put on the boards at the above link. | |
Topic: Charts for D6 GMs | |
Gigobyte Replies: 9 Views: 12791 |
Forum: Tools Posted: Sat Dec 04, 2004 10:22 am Subject: Charts for D6 GMs |
I added some more charts and a Character Sheet modeled after the one on this site
the force power sheet is the coolest...it has every power listed on it nd then some, give it a look. |
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Topic: Converting d20 to D6 | |
Gigobyte Replies: 11 Views: 13215 |
Forum: Gamemasters Posted: Sun Nov 28, 2004 2:08 pm Subject: Converting d20 to D6 |
I go here and use it as a guideline as he wishes, you have to work withthe player to tweak it to get it close to perfect...
http://www.verminary.com/rebellion/notes.html or you could find out th ... |
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Topic: Advanced Skills | |
Gigobyte Replies: 1 Views: 5220 |
Forum: House Rules Posted: Wed Nov 24, 2004 5:24 pm Subject: Advanced Skills |
Duel Wielding
A) Duel Wielding: Blaster Pistol Attribute: Dexterity Prerequisites: Blaster 6D Time taken: one round Specializations: Type of Pistol (A) Duel Wielding: Brawling Attribute: Dext ... |
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Topic: Advanced Skills | |
Gigobyte Replies: 1 Views: 5220 |
Forum: House Rules Posted: Wed Nov 24, 2004 5:23 pm Subject: Advanced Skills |
Riposte
(A) Riposte: Melee Attribute: Knowledge Prerequisites: Melee Combat 6D, and Melee Parry 6D Time taken: one round Specializations: Type of melee weapon (A) Riposte: Brawling Attribute: ... |
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Topic: Star Wars: reason atlantis was destroyed | |
Gigobyte Replies: 1 Views: 4622 |
Forum: Adventures and Campaigns Posted: Wed Nov 24, 2004 1:50 pm Subject: Star Wars: reason atlantis was destroyed |
Ok the backstory is that in the time before the the Sith wars, when Hyperspace Technology was at the height of it early life, there was a young but highly technological planet. This planet hadn't disc ... | |
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