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| Search found 28 matches |
| Author | Message |
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Topic: Two Questions: Multiple Actions and Melee Weapons, with FP |
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| GMT Replies: 13 Views: 12601 |
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| Maybe if I had been more careful, I could have answered one of my own questions. As has been pointed out by others already, right on page 84 of the SWRPG book, Second Edition Revised and Expanded (wh ... | |
Topic: Two Questions: Multiple Actions and Melee Weapons, with FP |
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| GMT Replies: 13 Views: 12601 |
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| Thank you in advance for any guidance or advice.
First question: A PC uses a Force point. They want to take 3 blaster actions. Their blaster is 6D. Which is correct: - Their blaster is doubl ... |
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Topic: Parrying Force Lightning? |
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| GMT Replies: 9 Views: 14153 |
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| Oh, I don't expect anyone to do work for me. I simply wanted to know what, if anything, other people thought.
In reference to Han Solo shooting at Vader: Here's what I don't get. Vader has no or ... |
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Topic: Parrying Force Lightning? |
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| GMT Replies: 9 Views: 14153 |
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| All:
My apologies if this has already been posted and answered elsewhere. I used Search to look for such, but nothing came up despite different combinations of search terms, posts, and topics. ... |
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Topic: Mandalorian attributes? |
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| GMT Replies: 17 Views: 29156 |
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| The player went with a Quarren instead. Did you know that if a Quarren can get his face right in yours, he might try to bite your nose off with his shell-opening, squidlike eating beak? |
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Topic: TANK characters |
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| GMT Replies: 12 Views: 17115 |
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| If the PC is hard to damage, then make it hard for them to damage anyone themselves. Target their weapons. It's hard to beat on your enemies when your best vibroax or blaster rifle has been damaged, ... | |
Topic: TANK characters |
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| GMT Replies: 12 Views: 17115 |
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| I know this topic may have already been fully addressed, but I cannot help tossing in my 2 credits as a long time GM.
I have two players in my current game that are tanks. One is a Wookiee, who is ... |
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Topic: Mandalorian attributes? |
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| GMT Replies: 17 Views: 29156 |
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| Thank you for the information. I will just recommend Steve play something else. |
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Topic: Mandalorian attributes? |
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| GMT Replies: 17 Views: 29156 |
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| Hello,
A member of my gaming group is going to GM a one off SWRPG D6 game for us (normally I GM.) One of my fellow gamers wants to play a Mandalorian, just for kicks since it is a short game. But ... |
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Topic: Dice Roller |
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| GMT Replies: 13 Views: 17164 |
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| Thanks for the handy dice roller!
To download the graphical dice roller, all you have to do is open the page and then select "File" then "Save As." It's only a single web page ... |
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Topic: Lightsaber vs. Bowcaster |
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| GMT Replies: 10 Views: 14026 |
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| Hmm, well, I guess I will have to adjudicate the situation as it happens. There are good arguments here for and against being able to block a bowcaster shot with a saber. I think I will just do what ... | |
Topic: Lightsaber vs. Bowcaster |
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| GMT Replies: 10 Views: 14026 |
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| If someone is shooting explosive bowcaster quarrels at you, and you can see them (or at least see their bowcaster) and you are a Force user that knows telekinesis, I would rather just crush the bowcas ... | |
Topic: Lightsaber vs. Bowcaster |
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| GMT Replies: 10 Views: 14026 |
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| If the crossbow shot was slow enough (depending on the range fired) and the Jedi was ready for it, I could see using TK to simply grab and stop (or cause to miss) the bolt. Here, though, I am thinkin ... | |
Topic: Lightsaber vs. Bowcaster |
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| GMT Replies: 10 Views: 14026 |
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| Hello all,
I've a question that, so far, I haven't found an answer to whilst searching the forums. So, here goes: Can a lightsaber parry a standard bowcaster shot? I know this question is goin ... |
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Topic: Lightsaber features |
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| GMT Replies: 223 Views: 164663 |
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| Well, a lot of the fluff text in the novels implies that a Jedi need not see their opponent's blade at all, they extend the Force to anticipate what their opponent will do and where their weapon will ... | |
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