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DougRed4 Replies: 130 Views: 386113 |
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I thought it might be worth mentioning that the new player is playing Tel’Var Shar; he's a 'face' character with some Force abilities, focused on social skills.
Our characters are listed [url=htt ... |
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DougRed4 Replies: 130 Views: 386113 |
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Instead of waiting six months or so, we were able to get a game in after only three. I scheduled it earlier because one of the players had gotten sick last time (for what would have been only his sec ... | |
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DougRed4 Replies: 3 Views: 2995 |
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The sheer amount of credits they talked about was kinda crazy, IMHO.
Each vault has what appears to be millions of credits, and there are 1,139 vaults just on At Attin?!? ![]() |
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DougRed4 Replies: 17 Views: 5762 |
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This is a great idea, but it strikes me if you use the normal 2R&E Perception rolls to decide who goes first, that character would have a serious advantage in a duel. | |
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DougRed4 Replies: 15 Views: 6136 |
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This is a great idea! Add me as another who would love to see your whole list! | |
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DougRed4 Replies: 19 Views: 9963 |
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We've also discussed galactic-level communications
I'm imagining a character at a backwater cantina, accessing the Holonet and getting this sound: https://www.youtube.com/watch?v=D1UY7eDRXrs |
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DougRed4 Replies: 122 Views: 213687 |
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One of my favorite sites to visit is The Ringer (formerly Grantland). It mixes pop culture and sports into very well-written articles (and now interviews and podcasts).
Today's [url=https://www.th ... |
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DougRed4 Replies: 29 Views: 14471 |
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I think his players just all wanted/chose to be Force users. And that he felt - if he was going to do some work on how The Force works - it made sense to overhaul the whole system. | |
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DougRed4 Replies: 3 Views: 2995 |
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I have only seen the first two episodes, but it's been fun so far! Very much has a Goonies vibe. | |
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DougRed4 Replies: 29 Views: 14471 |
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Note that I'm not really decided on giving that many Force powers for (essentially) *free*, for a value of 1D. I might back them down to 0D each, and then have the player buy them up from there.
G ... |
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DougRed4 Replies: 29 Views: 14471 |
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After now using this with a couple of players, I am finally putting everything down in writing on a way to incorporate a The Force (seventh) attribute, along with the three Force Skills and the Force ... | |
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DougRed4 Replies: 130 Views: 386113 |
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As typical lately, we only seem to be gathering twice a year (though we all want it to be more).
Two days ago we continued the 12 year long campaign and finally finished Episode V (the campaign is ... |
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DougRed4 Replies: 4 Views: 2651 |
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Welcome to the Pit, peelseel2!
I think your campaign premise sounds exciting and intriguing! My own campaign was originally more sandboxy, and now that we're in the Tapani Sector it is less so. ... |
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DougRed4 Replies: 40 Views: 33151 |
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That was brilliant! Brought back a lot of fun memories, from when I ran this adventure for my kids years ago. | |
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DougRed4 Replies: 29 Views: 35710 |
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In most of my groups, we tend to have about 4-6 players. Right now my SW group has five.
My long-running supers campaign currently has 13, so we do that 'Open Table' method you mentioned. We fill ... |
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