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  Topic: The Death of Liberty Campaign
DougRed4

Replies: 130
Views: 386113

PostForum: Adventures and Campaigns   Posted: Mon Feb 10, 2025 5:27 pm   Subject: The Death of Liberty Campaign
I thought it might be worth mentioning that the new player is playing Tel’Var Shar; he's a 'face' character with some Force abilities, focused on social skills.

Our characters are listed [url=htt ...
  Topic: The Death of Liberty Campaign
DougRed4

Replies: 130
Views: 386113

PostForum: Adventures and Campaigns   Posted: Mon Feb 10, 2025 5:16 pm   Subject: The Death of Liberty Campaign
Instead of waiting six months or so, we were able to get a game in after only three. I scheduled it earlier because one of the players had gotten sick last time (for what would have been only his sec ...
  Topic: Skeleton Crew [Spoilers Allowed]
DougRed4

Replies: 3
Views: 2995

PostForum: General Star Wars   Posted: Thu Jan 30, 2025 5:50 pm   Subject: Skeleton Crew [Spoilers Allowed]
The sheer amount of credits they talked about was kinda crazy, IMHO.

Each vault has what appears to be millions of credits, and there are 1,139 vaults just on At Attin?!? Rolling Eyes
  Topic: Blaster Duel - Set to Stun
DougRed4

Replies: 17
Views: 5762

PostForum: Adventures and Campaigns   Posted: Thu Jan 30, 2025 5:43 pm   Subject: Blaster Duel - Set to Stun
This is a great idea, but it strikes me if you use the normal 2R&E Perception rolls to decide who goes first, that character would have a serious advantage in a duel.
  Topic: Build your own contacts
DougRed4

Replies: 15
Views: 6136

PostForum: Gamemasters   Posted: Thu Jan 30, 2025 4:14 pm   Subject: Build your own contacts
This is a great idea! Add me as another who would love to see your whole list!
  Topic: Cellphone (smartphone like we all have) in Star Wars
DougRed4

Replies: 19
Views: 9963

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu Jan 30, 2025 4:05 pm   Subject: Re: Deeper Issues
We've also discussed galactic-level communications

I'm imagining a character at a backwater cantina, accessing the Holonet and getting this sound:

https://www.youtube.com/watch?v=D1UY7eDRXrs
  Topic: Upcoming New Star Wars films/Disney+ series
DougRed4

Replies: 122
Views: 213687

PostForum: General Star Wars   Posted: Thu Dec 19, 2024 3:14 pm   Subject: Upcoming New Star Wars films/Disney+ series
One of my favorite sites to visit is The Ringer (formerly Grantland). It mixes pop culture and sports into very well-written articles (and now interviews and podcasts).

Today's [url=https://www.th ...
  Topic: The Force Attribute
DougRed4

Replies: 29
Views: 14471

PostForum: House Rules   Posted: Thu Dec 19, 2024 3:09 pm   Subject: The Force Attribute
I think his players just all wanted/chose to be Force users. And that he felt - if he was going to do some work on how The Force works - it made sense to overhaul the whole system.
  Topic: Skeleton Crew [Spoilers Allowed]
DougRed4

Replies: 3
Views: 2995

PostForum: General Star Wars   Posted: Thu Dec 19, 2024 2:40 pm   Subject: Skeleton Crew [Spoilers Allowed]
I have only seen the first two episodes, but it's been fun so far! Very much has a Goonies vibe.
  Topic: The Force Attribute
DougRed4

Replies: 29
Views: 14471

PostForum: House Rules   Posted: Thu Dec 12, 2024 7:44 pm   Subject: The Force Attribute
Note that I'm not really decided on giving that many Force powers for (essentially) *free*, for a value of 1D. I might back them down to 0D each, and then have the player buy them up from there.

G ...
  Topic: The Force Attribute
DougRed4

Replies: 29
Views: 14471

PostForum: House Rules   Posted: Thu Dec 12, 2024 7:30 pm   Subject: The Force Attribute
After now using this with a couple of players, I am finally putting everything down in writing on a way to incorporate a The Force (seventh) attribute, along with the three Force Skills and the Force ...
  Topic: The Death of Liberty Campaign
DougRed4

Replies: 130
Views: 386113

PostForum: Adventures and Campaigns   Posted: Wed Dec 11, 2024 2:37 pm   Subject: The Death of Liberty Campaign
As typical lately, we only seem to be gathering twice a year (though we all want it to be more).

Two days ago we continued the 12 year long campaign and finally finished Episode V (the campaign is ...
  Topic: Starting a 1e Classic campaign Sandbox
DougRed4

Replies: 4
Views: 2651

PostForum: First Edition and IAG   Posted: Wed Dec 11, 2024 2:23 pm   Subject: Starting a 1e Classic campaign Sandbox
Welcome to the Pit, peelseel2!

I think your campaign premise sounds exciting and intriguing!

My own campaign was originally more sandboxy, and now that we're in the Tapani Sector it is less so. ...
  Topic: Published Adventure Opening Scrolls
DougRed4

Replies: 40
Views: 33151

PostForum: Tools   Posted: Thu Nov 28, 2024 3:38 pm   Subject: Published Adventure Opening Scrolls
That was brilliant! Brought back a lot of fun memories, from when I ran this adventure for my kids years ago.
  Topic: What's your optimal PC group size?
DougRed4

Replies: 29
Views: 35710

PostForum: Gamemasters   Posted: Thu Nov 28, 2024 3:03 pm   Subject: What's your optimal PC group size?
In most of my groups, we tend to have about 4-6 players. Right now my SW group has five.

My long-running supers campaign currently has 13, so we do that 'Open Table' method you mentioned. We fill ...
 
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