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  Topic: Alternate Damage System: Wound Points
Dan Solo

Replies: 24
Views: 19981

PostForum: House Rules   Posted: Fri Mar 12, 2010 1:44 am   Subject: Alternate Damage System: Wound Points
In d20 you hear GMs complain that their players won't avoid fights, which makes it less fun as a whole because players don't want to chance the fluke roll to, say, sneak around the guards... they'd ra ...
  Topic: Alternate Damage System: Wound Points
Dan Solo

Replies: 24
Views: 19981

PostForum: House Rules   Posted: Thu Mar 11, 2010 3:54 pm   Subject: Alternate Damage System: Wound Points
My group (who had never played Star Wars d6 before this campaign) are getting very paranoid about how, even with armor, their characters are one unlucky dice roll away from being incapacitated or wors ...
  Topic: What are your favourite Jedi takedown techniques?
Dan Solo

Replies: 140
Views: 92319

PostForum: Gamemasters   Posted: Wed Mar 10, 2010 2:05 am   Subject: Re: re: Post subject: Whats your favourite Jedi takedown tec
hallway with 4 gravity plates to control remotely. up up down donw left right left right. you get the idea

B A Start?
  Topic: Using Miniatures and using a grid.
Dan Solo

Replies: 4
Views: 5778

PostForum: House Rules   Posted: Fri Feb 12, 2010 12:01 am   Subject: Using Miniatures and using a grid.
I don't have enough experience in using hex maps to help you with most of your problems (I tend not to use grids in my games), I can say that grenade scatter is dead easy with a hex map: just take a d ...
  Topic: Looking for mining ship..
Dan Solo

Replies: 13
Views: 11864

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Feb 07, 2010 10:59 pm   Subject: Looking for mining ship..
First thing I thought of was the E-2 asteroid miner. Is this it?

http://starwars.wikia.com/wiki/E-2_asteroid_mining_vehicle
  Topic: Help me with my next session, Rancor Pit!
Dan Solo

Replies: 13
Views: 13046

PostForum: Adventures and Campaigns   Posted: Mon Feb 01, 2010 4:06 pm   Subject: Help me with my next session, Rancor Pit!
Does your smuggler have a debt for his freighter?

The standard template comes with a 25,000 credit debt to a crime lord or a loan shark. That can be a story hook, non-negotiable shipment to negat ...
  Topic: Help me with my next session, Rancor Pit!
Dan Solo

Replies: 13
Views: 13046

PostForum: Adventures and Campaigns   Posted: Mon Feb 01, 2010 3:04 pm   Subject: Help me with my next session, Rancor Pit!
Actually, that session got ran last night, and the players pretty much decided to go with "solve the murder of the king so that we can get payed (somehow)." This meant that most of the sessi ...
  Topic: Wielding double blaster pistols (again)
Dan Solo

Replies: 12
Views: 10122

PostForum: House Rules   Posted: Mon Feb 01, 2010 12:15 am   Subject: Wielding double blaster pistols (again)
This actually came up in my game today, when one PC got ahold of a pair of holdout blasters and decided to dual-wield them. I ruled that he got a -1D to hit, but a +1D to damage.
  Topic: Killing a Krayt Dragon..
Dan Solo

Replies: 16
Views: 17376

PostForum: Adventures and Campaigns   Posted: Sun Jan 31, 2010 1:29 am   Subject: Killing a Krayt Dragon..
Speeder-scale weaponry Very Happy

Heck, maybe even Walker- or Starfighter-scale weapons, if the PCs can find something on short notice.
  Topic: Help me with my next session, Rancor Pit!
Dan Solo

Replies: 13
Views: 13046

PostForum: Adventures and Campaigns   Posted: Sun Jan 31, 2010 1:26 am   Subject: Help me with my next session, Rancor Pit!
...Just out of curiosity, what did they end up doing instead of the obvious plot?


Mostly, two of the players decided to negotiate with the hostile Imperial soldiers invading the planet... and wh ...
  Topic: Help me with my next session, Rancor Pit!
Dan Solo

Replies: 13
Views: 13046

PostForum: Adventures and Campaigns   Posted: Sat Jan 30, 2010 3:34 pm   Subject: Help me with my next session, Rancor Pit!
You're my only hope!

Seriously, though, thanks to my players have shown a willingness to ignore the obvious plot and go off on their own, I've decided that in the second session, I need to be able ...
  Topic: I found it!!!!!!! (stats for stuff I made up for my game)
Dan Solo

Replies: 35
Views: 35692

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat Jan 30, 2010 3:02 pm   Subject: I found it!!!!!!! (stats for stuff I made up for my game)
about a hundred. this is another one. It was a favorite weapon of a lot of my player characters

http://i947.photobucket.com/albums/ad317/bobenhotep/type47.jpg

I love this! Me and one of my playe ...
  Topic: Diathim?
Dan Solo

Replies: 5
Views: 8442

PostForum: Characters, Droids, and Species   Posted: Wed Sep 02, 2009 12:30 am   Subject: Diathim?
Not sure if this is the right place to ask it, but one of my players is interested in playing a Diathim character. Since these are part of the prequel-era EU, any D6 stats for them would have to be fa ...
  Topic: Skip Ray Blastboats
Dan Solo

Replies: 16
Views: 16075

PostForum: Gamemasters   Posted: Sat Aug 29, 2009 7:53 pm   Subject: Skip Ray Blastboats
Although I've never used on in a game (I had a character that wanted to steal one as a minor character goal, though), I always interpreted the capital-scale status of the Skipray as being that all the ...
  Topic: Post Your Favorite Character: With Stats
Dan Solo

Replies: 37
Views: 39491

PostForum: Characters, Droids, and Species   Posted: Sat Aug 29, 2009 6:26 pm   Subject: Post Your Favorite Character: With Stats
I guess I'll go ahead and post Jenos Torvec, AKA "the Corellian MacGuyver"

Species: Human
Sex: Male
Age: 24

Dexterity 3d
Blaster 5d
Dodge 5d
Grenade 4d+1
Running 4d+1
Vehicle Bl ...
 
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