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  Topic: Falling Star: Star Wars D6 Play podcast
Corise Lucerne

Replies: 65
Views: 68496

PostForum: Tools   Posted: Tue Aug 05, 2014 7:32 pm   Subject: Falling Star: Star Wars D6 Play podcast
Had a GREAT session on Saturday, easily our best yet, we totally lost track of time, when we looked at the clock it ended up being 1AM. I wrapped up, sent people home, checked our recording and was he ...
  Topic: Capital Ships and Capital Missiles - a great Combination?
Corise Lucerne

Replies: 23
Views: 18022

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat Jul 05, 2014 4:34 pm   Subject: Capital Ships and Capital Missiles - a great Combination?
Credits. Missiles are far more expensive than turbolaser blasts, and it's more economical to mount massive turbolasers (ISD primary turrets, for example) than batteries of missiles which, according to ...
  Topic: Ships.... and equipment?
Corise Lucerne

Replies: 5
Views: 5085

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon Jun 30, 2014 10:41 pm   Subject: Ships.... and equipment?
What Garkhal said. There's several other pdfs that focus heavily on personal gear as well. And they'll give you the best descriptions and images.

But for a quick online reference, check [url=http ...
  Topic: Different Mandalorian Bounty Hunter Weaponry.
Corise Lucerne

Replies: 6
Views: 5155

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed Jun 11, 2014 7:58 am   Subject: Different Mandalorian Bounty Hunter Weaponry.
Well, there are cryoban weapons in use in Star Wars, but they're fairly rare and would seem to be more regulated than even blasters. Here is a possible set of stats, for the http://starwars.wikia.com ...
  Topic: stealth technology in SWRPG.
Corise Lucerne

Replies: 13
Views: 9929

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Jun 01, 2014 4:50 pm   Subject: stealth technology in SWRPG.
There's also the rare stygian-triprismatic polymer, as seen on the [url=http://www.theforce.net/swenc/newdescr.asp?search=31693&tab=d]Singularity. But more common is probably the sensor-coating ...
  Topic: Help with a custom prototype in "Rise of Rebellion"
Corise Lucerne

Replies: 35
Views: 22422

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun Jun 01, 2014 4:32 pm   Subject: Help with a custom prototype in "Rise of Rebellion"

Does the scale of a weapon determine the skill used to shoot it.... or does the interface/controls determine the skill? For example, if we mount an E-WHB on a speeder, do we roll vehicle blasters o ...
  Topic: GSS-3 Mangler
Corise Lucerne

Replies: 8
Views: 7421

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon May 26, 2014 9:14 pm   Subject: GSS-3 Mangler
RAW a single shot has 1D Damage? 1D for a light Twin laser Cannon

i can not imagine a weapon like that

Raw a single shot has 2D damage, so two combined goes to 4D (2+2=4). Not that damage is ne ...
  Topic: Artificial intelligences for Starships.
Corise Lucerne

Replies: 19
Views: 14479

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon May 26, 2014 9:12 pm   Subject: Artificial intelligences for Starships.
There's also the Nerf Works ships, especially the high-functioning [url=http://starwars.wikia.com/wiki/Crusader_XX-777_prototype_droid_frigate]XX-7777 Prototype Droid Frigate.
  Topic: Railgun better than a Laser Cannon?
Corise Lucerne

Replies: 16
Views: 14456

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Mon May 26, 2014 9:07 pm   Subject: Railgun better than a Laser Cannon?
WE had a recent thread on how interchangable blaster power packs are..

I was referring to shipboard blasters. I'm well aware that hand-held versions don't all use the same power pack.

Perhaps t ...
  Topic: GSS-3 Mangler
Corise Lucerne

Replies: 8
Views: 7421

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun May 25, 2014 4:31 pm   Subject: GSS-3 Mangler
4 Light Twin-Laser Cannons (fire-linked)
Fire Arc: Front
Scale: Starfighter
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D

4D? I thought one Light La ...
  Topic: Railgun better than a Laser Cannon?
Corise Lucerne

Replies: 16
Views: 14456

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sun May 25, 2014 4:27 pm   Subject: Railgun better than a Laser Cannon?
Ammunition is a main problem with railguns, for the same reason that slugthrowers aren't typically as popular as blasters.

Not only does physical ammunition take up more space (or have a limited nu ...
  Topic: Battle Horn-Class Bulk Cruiser
Corise Lucerne

Replies: 8
Views: 7919

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Sat May 17, 2014 7:51 pm   Subject: Battle Horn-Class Bulk Cruiser
Take a look at the -Making the Battle Horn a CEC product and using the images for Omze's Incredible Traveling Starport as the Battle Horn.

The illustration of Omze's Incredible Traveling Starport l ...
  Topic: Tra'kad Assault Gunship
Corise Lucerne

Replies: 16
Views: 19117

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Thu May 15, 2014 8:01 am   Subject: Tra'kad Assault Gunship
That's true; I was more or less pointing out that there are a variety of blasters in the Star Wars universe. The D6 system introduced all of the same weapons though:

Gyrhil 72 Twin Auto-Blasters ( ...
  Topic: Tra'kad Assault Gunship
Corise Lucerne

Replies: 16
Views: 19117

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Wed May 14, 2014 10:12 pm   Subject: Tra'kad Assault Gunship
Thank you very much
I have few questions Wink

1) Which Blaster Cannon deals 6D? I only know one with 4D?



Just to expand on shootingwomprats's point...

WOTC Categories...

Blasters (shor ...
  Topic: Stat My Navy! Falling Star Edition
Corise Lucerne

Replies: 11
Views: 8259

PostForum: Ships, Vehicles, Equipment, and Tech   Posted: Fri May 09, 2014 7:53 pm   Subject: Stat My Navy! Falling Star Edition
http://i23.photobucket.com/albums/b365/DesenteBlissex/Harmony-classCruiser.png

Craft: Harmony-class Cruiser
Type: Modular Cruiser
Scale: Capital
Length: 400 meters
Skill: Capital ship piloting ...
 
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