|
Search found 78 matches |
Author | Message |
---|---|
Topic: Falling Star: Star Wars D6 Play podcast | |
Corise Lucerne Replies: 65 Views: 72589 |
Forum: Tools Posted: Tue Aug 05, 2014 7:32 pm Subject: Falling Star: Star Wars D6 Play podcast |
Had a GREAT session on Saturday, easily our best yet, we totally lost track of time, when we looked at the clock it ended up being 1AM. I wrapped up, sent people home, checked our recording and was he ... | |
Topic: Capital Ships and Capital Missiles - a great Combination? | |
Corise Lucerne Replies: 23 Views: 19028 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sat Jul 05, 2014 4:34 pm Subject: Capital Ships and Capital Missiles - a great Combination? |
Credits. Missiles are far more expensive than turbolaser blasts, and it's more economical to mount massive turbolasers (ISD primary turrets, for example) than batteries of missiles which, according to ... | |
Topic: Ships.... and equipment? | |
Corise Lucerne Replies: 5 Views: 5374 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon Jun 30, 2014 10:41 pm Subject: Ships.... and equipment? |
What Garkhal said. There's several other pdfs that focus heavily on personal gear as well. And they'll give you the best descriptions and images.
But for a quick online reference, check [url=http ... |
|
Topic: Different Mandalorian Bounty Hunter Weaponry. | |
Corise Lucerne Replies: 6 Views: 5468 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Wed Jun 11, 2014 7:58 am Subject: Different Mandalorian Bounty Hunter Weaponry. |
Well, there are cryoban weapons in use in Star Wars, but they're fairly rare and would seem to be more regulated than even blasters. Here is a possible set of stats, for the http://starwars.wikia.com ... | |
Topic: stealth technology in SWRPG. | |
Corise Lucerne Replies: 13 Views: 10366 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sun Jun 01, 2014 4:50 pm Subject: stealth technology in SWRPG. |
There's also the rare stygian-triprismatic polymer, as seen on the [url=http://www.theforce.net/swenc/newdescr.asp?search=31693&tab=d]Singularity. But more common is probably the sensor-coating ... | |
Topic: Help with a custom prototype in "Rise of Rebellion" | |
Corise Lucerne Replies: 35 Views: 23796 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sun Jun 01, 2014 4:32 pm Subject: Help with a custom prototype in "Rise of Rebellion" |
Does the scale of a weapon determine the skill used to shoot it.... or does the interface/controls determine the skill? For example, if we mount an E-WHB on a speeder, do we roll vehicle blasters o ... |
|
Topic: GSS-3 Mangler | |
Corise Lucerne Replies: 8 Views: 7837 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon May 26, 2014 9:14 pm Subject: GSS-3 Mangler |
RAW a single shot has 1D Damage? 1D for a light Twin laser Cannon
i can not imagine a weapon like that Raw a single shot has 2D damage, so two combined goes to 4D (2+2=4). Not that damage is ne ... |
|
Topic: Artificial intelligences for Starships. | |
Corise Lucerne Replies: 19 Views: 15342 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon May 26, 2014 9:12 pm Subject: Artificial intelligences for Starships. |
There's also the Nerf Works ships, especially the high-functioning [url=http://starwars.wikia.com/wiki/Crusader_XX-777_prototype_droid_frigate]XX-7777 Prototype Droid Frigate. | |
Topic: Railgun better than a Laser Cannon? | |
Corise Lucerne Replies: 16 Views: 15725 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Mon May 26, 2014 9:07 pm Subject: Railgun better than a Laser Cannon? |
WE had a recent thread on how interchangable blaster power packs are..
I was referring to shipboard blasters. I'm well aware that hand-held versions don't all use the same power pack. Perhaps t ... |
|
Topic: GSS-3 Mangler | |
Corise Lucerne Replies: 8 Views: 7837 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sun May 25, 2014 4:31 pm Subject: GSS-3 Mangler |
4 Light Twin-Laser Cannons (fire-linked)
Fire Arc: Front Scale: Starfighter Fire Control: 2D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5 km Damage: 4D 4D? I thought one Light La ... |
|
Topic: Railgun better than a Laser Cannon? | |
Corise Lucerne Replies: 16 Views: 15725 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sun May 25, 2014 4:27 pm Subject: Railgun better than a Laser Cannon? |
Ammunition is a main problem with railguns, for the same reason that slugthrowers aren't typically as popular as blasters.
Not only does physical ammunition take up more space (or have a limited nu ... |
|
Topic: Battle Horn-Class Bulk Cruiser | |
Corise Lucerne Replies: 8 Views: 8278 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Sat May 17, 2014 7:51 pm Subject: Battle Horn-Class Bulk Cruiser |
Take a look at the -Making the Battle Horn a CEC product and using the images for Omze's Incredible Traveling Starport as the Battle Horn.
The illustration of Omze's Incredible Traveling Starport l ... |
|
Topic: Tra'kad Assault Gunship | |
Corise Lucerne Replies: 16 Views: 20107 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Thu May 15, 2014 8:01 am Subject: Tra'kad Assault Gunship |
That's true; I was more or less pointing out that there are a variety of blasters in the Star Wars universe. The D6 system introduced all of the same weapons though:
Gyrhil 72 Twin Auto-Blasters ( ... |
|
Topic: Tra'kad Assault Gunship | |
Corise Lucerne Replies: 16 Views: 20107 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Wed May 14, 2014 10:12 pm Subject: Tra'kad Assault Gunship |
Thank you very much
I have few questions 1) Which Blaster Cannon deals 6D? I only know one with 4D? Just to expand on shootingwomprats's point... WOTC Categories... Blasters (shor ... |
|
Topic: Stat My Navy! Falling Star Edition | |
Corise Lucerne Replies: 11 Views: 8669 |
Forum: Ships, Vehicles, Equipment, and Tech Posted: Fri May 09, 2014 7:53 pm Subject: Stat My Navy! Falling Star Edition |
http://i23.photobucket.com/albums/b365/DesenteBlissex/Harmony-classCruiser.png
Craft: Harmony-class Cruiser Type: Modular Cruiser Scale: Capital Length: 400 meters Skill: Capital ship piloting ... |
|
All times are GMT - 4 Hours |