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  Topic: What's your Star Wars Universe?
Cool McCool

Replies: 284
Views: 220144

PostForum: Gamemasters   Posted: Thu Dec 24, 2009 11:53 pm   Subject: What's your Star Wars Universe?
#3.

The original trilogy.

Take that and extend "Mos Eisley" to the rest of the galaxy. It's a dirty, grimy place full of scoundrels, gamblers, dirtbags, and troublemakers all trying t ...
  Topic: Star Wars Saga Release
Cool McCool

Replies: 32
Views: 27715

PostForum: Gamemasters   Posted: Fri Jun 22, 2007 8:51 pm   Subject: Star Wars Saga Release
I played d20 Star Wars and hated it. d6 was much better.

The Saga rules, which I have, look pretty good. I'm going to play a game in a week or two.

My main complaint about the game is that 1) ...
  Topic: What do you consider Metagaming?
Cool McCool

Replies: 34
Views: 28511

PostForum: Gamemasters   Posted: Fri Jun 22, 2007 8:44 pm   Subject: What do you consider Metagaming?
http://en.wikipedia.org/wiki/GNS_Theory#Narrativist
In short - it's a way of RPing that can be recognized by no use (or minimal use) of dice. Personally I don't really like this way, it may be good s ...
  Topic: New skill: Quick Draw
Cool McCool

Replies: 11
Views: 11766

PostForum: House Rules   Posted: Sat Feb 17, 2007 4:51 pm   Subject: Re: New skill: Quick Draw
Quick Draw (PER)

That's almost exactly how I used to do it, except that I didn't get rid of the -1D for drawing a weapon.

Worked well in the game.
  Topic: First of the New Chronicles
Cool McCool

Replies: 14
Views: 13400

PostForum: Adventures and Campaigns   Posted: Fri Oct 20, 2006 10:25 pm   Subject: First of the New Chronicles
Holy man...

I think this would be awesome for a Burning Empires/Star Wars hack.
  Topic: Persuade and how to use it...
Cool McCool

Replies: 32
Views: 26445

PostForum: Official Rules   Posted: Tue Oct 17, 2006 12:23 pm   Subject: Persuade and how to use it...
Do you still allow others to offer advice when the person making said "speech' is on his or her own (like say being interrogated)...?? Do you give more 'hinting/advice' for newer players?? Less for ...
  Topic: Persuade and how to use it...
Cool McCool

Replies: 32
Views: 26445

PostForum: Official Rules   Posted: Mon Oct 16, 2006 1:28 pm   Subject: Persuade and how to use it...
Ah... I commend you for sticking to the dice, but what happens when someone just uses the dice, with no rping on their part for these types of 'interaction' skills?

Then I ask them to do some role- ...
  Topic: Adventure 100206 - Gulch Station
Cool McCool

Replies: 1
Views: 5149

PostForum: Adventures and Campaigns   Posted: Sun Oct 15, 2006 3:06 am   Subject: Adventure 100206 - Gulch Station
Not much else to say but...

More! Smile
  Topic: Persuade and how to use it...
Cool McCool

Replies: 32
Views: 26445

PostForum: Official Rules   Posted: Sun Oct 15, 2006 3:05 am   Subject: Persuade and how to use it...
That seems to me a little wrong.. rewarding 'trying something' but not the 'success (for lack of a better word). If someone tries to speak their way past a guard (or what ever), but sucks at doiing i ...
  Topic: Persuade and how to use it...
Cool McCool

Replies: 32
Views: 26445

PostForum: Official Rules   Posted: Sat Oct 14, 2006 10:00 pm   Subject: Persuade and how to use it...
That's pretty much what I'm advocating here. However I don't see how you would modify his roll based on his roleplaying if he only roleplays AFTER the roll...

Pretty simple.

You both roll; the d ...
  Topic: Persuade and how to use it...
Cool McCool

Replies: 32
Views: 26445

PostForum: Official Rules   Posted: Fri Oct 13, 2006 5:25 pm   Subject: Persuade and how to use it...
Like i have said elsewhere here. Sometimes i have been under screwy gms, who let personal preferances play a part in their decisions...

I have been a screwy GM at times, and I want to avoid doing ...
  Topic: Persuade and how to use it...
Cool McCool

Replies: 32
Views: 26445

PostForum: Official Rules   Posted: Fri Oct 13, 2006 5:24 pm   Subject: Persuade and how to use it...
It's not about impressing the GM, it's about comitting to the game. You don't need to be a great actor or incredibly cunning just because your character is meant to be those things, but you have to at ...
  Topic: Persuade and how to use it...
Cool McCool

Replies: 32
Views: 26445

PostForum: Official Rules   Posted: Thu Oct 12, 2006 5:32 pm   Subject: Persuade and how to use it...
--Ok, so that's not much of a plan, but at least it's an attempt. I'd give the player an increased difficulty modifier for the shoddy plan, and if he rolled well enough, the trooper would buy the stor ...
  Topic: Persuade and how to use it...
Cool McCool

Replies: 32
Views: 26445

PostForum: Official Rules   Posted: Wed Oct 11, 2006 11:52 pm   Subject: Persuade and how to use it...
Because it makes no sense at all for the trooper to let him pass just because he asked.

I see where you're coming from.

The way I play it, if you beat the other guy's roll, you're good. Yeah, I ...
  Topic: Stromtrooper stats
Cool McCool

Replies: 23
Views: 27439

PostForum: Characters, Droids, and Species   Posted: Wed Oct 11, 2006 11:51 am   Subject: Stromtrooper stats
Here are the stats that I use:

DEX 3D
Blasters 5D
(s) Blaster Rifles 6D

STR 3D

Everything else at 2D.

Armour is normal: +1D vs. energy, +2D vs. physical, -1D to all Dex related actions. ...
 
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